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mmhamdy 
posted an update 4 days ago
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101
Things rarely go as we expect!

In 2017, Google released the Transformer architecture. While it was clear the model was promising, absolutely no one (including its authors) anticipated the pervasive global revolution it would create!

The authors actually viewed the Transformer as just a stepping stone for a much more ambitious project: The MultiModel.

Their ultimate goal was to build a single deep learning architecture capable of jointly learning massive, diverse tasks across entirely different domains (in 2017). A One Model To Learn Them All.

In fact, the MultiModel paper was published in the exact same month as Attention Is All You Need!

But history had other plans. The building block eclipsed the grand design!

So, have you heard about the MultiModel before? 😀
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victor 
posted an update 8 days ago
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651
Sharing how I built the LongCat-Video-Avatar 1.5 Space (+500k views on X) in one agent session. Gave a coding agent its own AI lab on ZeroGPU, framed the goal, walked away. It designed, deployed, tested against the live API, fixed, shipped.

Full recipe with the copy-paste prompt: https://huggingface.co/blog/victor/building-zerogpu-spaces-autonomously
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Reubencf 
posted an update 15 days ago
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4651
I have improved my Portfolio please do check it out
Reubencf/Portfolio
  • 6 replies
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burtenshaw 
in hf-skills/README 22 days ago

Update README.md

#1 opened 22 days ago by
victor
victor 
in hf-skills/README 22 days ago

Update README.md

#1 opened 22 days ago by
victor
victor 
posted an update about 2 months ago
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6110
Want to share my enthusiasm for zai-org/GLM-5.1 here too 🔥

I think we have it: our open source Claude Code = GLM-5.1 + Pi (https://pi.dev/) - Built a Three.js racing game to eval and it's extremely impressive. Thoughts:

- One-shot car physics with real drift mechanics (this is hard)

- My fav part: Awesome at self iterating (with no vision!) created 20+ Bun.WebView debugging tools to drive the car programmatically and read game state. Proved a winding bug with vector math without ever seeing the screen

- 531-line racing AI in a single write: 4 personalities, curvature map, racing lines, tactical drifting. Built telemetry tools to compare player vs AI speed curves and data-tuned parameters

- All assets from scratch: 3D models, procedural textures, sky shader, engine sounds, spatial AI audio!

- Can do hard math: proved road normals pointed DOWN via vector cross products, computed track curvature normalized by arc length to tune AI cornering speed

You are going to hear about this model a lot in the next months - open source let's go - and thanks z-ai🚀🚀
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Nymbo 
posted an update 3 months ago
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7256
We should really have a release date range slider on the /models page. Tired of "trending/most downloaded" being the best way to sort and still seeing models from 2023 on the first page just because they're embedded in enterprise pipelines and get downloaded repeatedly. "Recently Created/Recently Updated" don't solve the discovery problem considering the amount of noise to sift through.

Slight caveat: Trending actually does have some recency bias, but it's not strong/precise enough.
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Reubencf 
posted an update 3 months ago
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2817
🚀 I am thrilled to announce the release of a new Konkani LLM!

We've seen some fantastic results for both translation and transliteration tasks, and I'm excited to share this progress with the community.

📖 Read the launch article and see the results: https://huggingface.co/blog/Reubencf/konkani-llm
🤖 Explore the model and collection:
konkani


I would love to hear your feedback or see what you build with it! #Konkani #LLM #NLP #HuggingFace #IndicNLP #Konkani
victor 
posted an update 4 months ago
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2814
Interesting article: use Claude Code to help open models write CUDA kernels (for eg) by turning CC traces into Skills. They made a library out of it 👀

https://huggingface.co/blog/upskill
Reubencf 
posted an update 4 months ago
Reubencf 
posted an update 4 months ago
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1903
Now Live: The Reubencf/Nano_Banana_Editor now includes 10 free requests/day! 🍌 I'm personally sponsoring these credits to help make open AI accessible to all.
(Note: Limits are subject to change based on funding).

Enjoy !
mmhamdy 
posted an update 5 months ago
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3181
The new DeepSeek Engram paper is super fun! It also integrates mHC, and I suspect they're probably releasing all these papers to make the V4 report of reasonable length😄

Here's a nice short summary from Gemini
Nymbo 
posted an update 5 months ago
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Genuine recommendation: You should really use this AutoHotKey macro. Save the file as macros.ahk and run it. Before sending a prompt to your coding agent, press Ctrl + Alt + 1 and paste your prompt to any regular chatbot. Then send the output to the agent. This is the actual, boring, real way to "10x your prompting". Use the other number keys to avoid repeating yourself over and over again. I use this macro prolly 100-200 times per day. AutoHotKey isn't as new or hype as a lot of other workflows, but there's a reason it's still widely used after 17 years. Don't overcomplicate it.

; Requires AutoHotkey v1.1+

; All macros are `Ctrl + Alt + <variable>`

^!1::
    Send, Please help me more clearly articulate what I mean with this message (write the message in a code block):
return

^!2::
    Send, Please make the following changes:
return

^!3::
    Send, It seems you got cut off by the maximum response limit. Please continue by picking up where you left off.
return


In my experience the past few months, Ctrl + Alt + 1 works best with Instruct models (non-thinking). Reasoning causes some models to ramble and miss the point. I've just been using GPT-5.x for this.